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UnrealEngineUWP
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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP
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Engine
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Source
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Editor
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MainFrame
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Private
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Frame
History
Ben Marsh
49140920c3
Compile game executables for content-only projects if we're not running from a promoted or installed build.
...
[CL 2653497 by Ben Marsh in Main branch]
2015-08-12 16:55:01 -04:00
..
MainFrameActions.cpp
Compile game executables for content-only projects if we're not running from a promoted or installed build.
2015-08-12 16:55:01 -04:00
MainFrameActions.h
Button added under File -> Package Project for zipping up the project. Allows you to choose desired location. Filters applied to zip only necessary information.
2015-07-02 17:08:22 -04:00
MainFrameHandler.cpp
Prevent a crash on shutdown in windows in open gl by setting the current gl display context to null when the current device context is being released back to the system. This also required a small change to frame profiling to guard against the null context, and a change to the slate font texture which could end up processing a texture with a null context.
2015-05-15 17:01:47 -04:00
MainFrameHandler.h
Merging UE4-Streaming to UE4
2015-04-01 03:03:18 -04:00
RootWindowLocation.h
Added config migration path for newer versions of the engine.
2015-04-20 10:12:55 -04:00