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izzy
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UnrealEngineUWP
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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
MainFrame
/
Private
History
Ben Marsh
49140920c3
Compile game executables for content-only projects if we're not running from a promoted or installed build.
...
[CL 2653497 by Ben Marsh in Main branch]
2015-08-12 16:55:01 -04:00
..
Frame
Compile game executables for content-only projects if we're not running from a promoted or installed build.
2015-08-12 16:55:01 -04:00
Menus
Button added under File -> Package Project for zipping up the project. Allows you to choose desired location. Filters applied to zip only necessary information.
2015-07-02 17:08:22 -04:00
MainFrameModule.cpp
Fixed various issues that were only showing up during the process of packaging a project from the editor
2015-07-15 11:16:31 -04:00
MainFrameModule.h
Added new constructor to FRootWindowLocation taking just a window size, and added new public method to determine the best screen location based on the window size and the current display metrics.
2015-04-14 09:07:48 -04:00
MainFramePrivatePCH.h
Added the experimental Localization Dashboard UI.
2015-01-27 16:31:40 -05:00