Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp
Jamie Dale 792a93184a Moved the FileCache out of UnrealEd so it can be used without having to link to the editor
It now exists within the DirectoryWatcher namespace of the DirectoryWatcher module.

#codereview Andrew.Rodham

[CL 2612318 by Jamie Dale in Main branch]
2015-07-07 10:31:23 -04:00

4.3 KiB