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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP
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ShaderFormatOpenGL
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OpenGLShaderCompiler.cpp
Rolando Caloca
d35038ab08
UE4 - hlslcc - Fix for truncation (which fixed modf() intrinsic); also added fix for copy propagation on loops
...
[CL 2243621 by Rolando Caloca in Main branch]
2014-08-04 19:46:14 -04:00
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