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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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80918bea22bee2afbaa7d3d8d26063e022d9992d
UnrealEngineUWP/Engine/Source/Developer/Localization/Public
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Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
..
Serialization
Added support for splitting off per-platform localization
2019-01-21 11:07:47 -05:00
LocalizationConfigurationScript.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationModule.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationSettings.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationSourceControlUtil.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
LocalizationTargetTypes.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-02-21 13:05:30 -05:00
LocTextHelper.h
Added support for splitting off per-platform localization
2019-01-21 11:07:47 -05:00
PortableObjectFormatDOM.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
PortableObjectPipeline.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
TextLocalizationResourceGenerator.h
Added support for splitting off per-platform localization
2019-01-21 11:07:47 -05:00
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