Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCodeAnalyzer/Private/ThreadSafety/TSConsumer.cpp
Mikolaj Sieluzycki ddf0f7e588 Add basic UObject thread safety checks to UnrealCodeAnalyzer.
[CL 2631991 by Mikolaj Sieluzycki in Main branch]
2015-07-24 04:48:48 -04:00

20 lines
419 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UnrealCodeAnalyzerPCH.h"
#include "ThreadSafety/TSConsumer.h"
using namespace clang;
namespace UnrealCodeAnalyzer
{
void FTSConsumer::HandleTranslationUnit(ASTContext& Context)
{
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
}
FTSConsumer::FTSConsumer(ASTContext* Context, StringRef InFile) :
Visitor(Context, InFile)
{ }
}