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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7d79edc199bd556fd10eae28792df97bab39b024
UnrealEngineUWP/Engine/Source
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Rolando Caloca 9b7385ef87 UE4 - Enable GPU skin caching on PS4
- Minor optimization: Avoid extra UB search on a check()

[CL 2649992 by Rolando Caloca in Main branch]
2015-08-10 16:18:25 -04:00
..
Developer
fixed UE-19178 Mip Mapping: Replace simple average with high quality alternative.
2015-08-10 14:54:00 -04:00
Editor
Sequencer: Enforce animatable properties to be Interp properties in the level editor sequencer.
2015-08-10 15:22:29 -04:00
Programs
Make it clearer that TargetReceipt.Read can fail if the file doesn't exist or is formatted incorrectly.
2015-08-10 16:07:05 -04:00
Runtime
UE4 - Enable GPU skin caching on PS4
2015-08-10 16:18:25 -04:00
ThirdParty
added OpenSubDiv debug libs (not used yet)
2015-08-10 15:56:41 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Game.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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