This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
7bb5de1979bcbc977f561fbfbbf29630abae4365
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Projects
/
Public
History
David Harvey
e581358a11
Add HasExplicitPlatforms property to uplugin definitions, allowing the SupportedTargetPlatforms and WhitelistPlatforms fields to be entirely defined in child plugins. The existing functionality means that an empty platform list implies "all platforms".
...
#jira UECON-417 #rb ben.marsh [CL 16531379 by David Harvey in ue5-main branch]
2021-06-02 04:27:26 -04:00
..
Interfaces
…
CustomBuildSteps.h
…
LocalizationDescriptor.h
…
ModuleDescriptor.h
Add HasExplicitPlatforms property to uplugin definitions, allowing the SupportedTargetPlatforms and WhitelistPlatforms fields to be entirely defined in child plugins. The existing functionality means that an empty platform list implies "all platforms".
2021-06-02 04:27:26 -04:00
PluginDescriptor.h
Add HasExplicitPlatforms property to uplugin definitions, allowing the SupportedTargetPlatforms and WhitelistPlatforms fields to be entirely defined in child plugins. The existing functionality means that an empty platform list implies "all platforms".
2021-06-02 04:27:26 -04:00
PluginManifest.h
…
PluginReferenceDescriptor.h
Add HasExplicitPlatforms property to uplugin definitions, allowing the SupportedTargetPlatforms and WhitelistPlatforms fields to be entirely defined in child plugins. The existing functionality means that an empty platform list implies "all platforms".
2021-06-02 04:27:26 -04:00
ProjectDescriptor.h
…
Projects.h
…