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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7bb5de1979bcbc977f561fbfbbf29630abae4365
UnrealEngineUWP/Engine/Source
History
Martin Ridgers 3642e263af Removed a few redundant "using namespace" statements.
#rnx

[CL 16654394 by Martin Ridgers in ue5-main branch]
2021-06-13 15:53:51 -04:00
..
Developer
Removed a few redundant "using namespace" statements.
2021-06-13 15:53:51 -04:00
Editor
Update Win64 vcpkg to 2021.05.12, Linux will be enabled in a separate changelist
2021-06-12 15:36:56 -04:00
Programs
Horde: Add support for Perforce binary prints
2021-06-12 12:40:38 -04:00
Runtime
Slate: Re-introduce SlateAttribute.OnValueChanged(). N.B. You are only allowed to invalidate attribute in the callback that doesn't affect the child order or the visibility of the widget.
2021-06-13 10:22:57 -04:00
ThirdParty
Update Win64 vcpkg to 2021.05.12, Linux will be enabled in a separate changelist
2021-06-12 15:36:56 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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