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UnrealEngineUWP
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7bb5de1979bcbc977f561fbfbbf29630abae4365
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
History
Marc Audy
1d4ce4f57a
Shrink FObjectImport
...
#rb Michael.Noland [CL 16644166 by Marc Audy in ue5-main branch]
2021-06-11 13:49:31 -04:00
..
AssetRegistry
Fix AssetRegistry error "UpdateAssetData called with a change in ObjectPath" when cooking a package and moving an actor asset out of the external package into the main package.
2021-05-04 10:57:11 -04:00
Blueprint
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
Internationalization
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
Misc
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
Serialization
Fixed crash in BulkData when detaching an already detached bulkdata
2021-06-11 10:45:03 -04:00
Templates
…
Tests
Fix data conversion warnings in the bulkdata code
2021-05-20 03:33:32 -04:00
UObject
Shrink FObjectImport
2021-06-11 13:49:31 -04:00
Virtualization
Add some basic profile data to Mirage to make it easier for people to see when payloads are being pushed to or pulled from the various backends.
2021-06-03 04:35:17 -04:00
CoreUObjectPrivatePCH.h
Add GeneratedCppIncludes in PCH as it is one of the most included files from vcperf profile runs
2021-06-01 21:34:02 -04:00