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Updated the logic in SActorDetails::RefreshSubobjectTreeElements to match the logic in SActorDetails::OnSubobjectEditorTreeViewSelectionChanged when deciding whether a component or actor is selected #fyi jamie.dale #jira none #rb trivial #preflight 60c2bbb1b1a4a3000131e17a [CL 16635419 by ben hoffman in ue5-main branch]