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28 lines
568 B
C++
28 lines
568 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#include "Components/PanelSlot.h"
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#include "Components/PanelWidget.h"
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/////////////////////////////////////////////////////
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// UPanelSlot
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UPanelSlot::UPanelSlot(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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bool UPanelSlot::IsDesignTime() const
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{
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return Parent->IsDesignTime();
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}
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void UPanelSlot::ReleaseSlateResources(bool bReleaseChildren)
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{
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Super::ReleaseSlateResources(bReleaseChildren);
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if ( Content )
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{
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Content->ReleaseSlateResources(bReleaseChildren);
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}
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}
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