Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

18 lines
294 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ISlateMetaData.h"
class FDriverIdMetaData
: public ISlateMetaData
{
public:
SLATE_METADATA_TYPE(FDriverIdMetaData, ISlateMetaData)
FDriverIdMetaData(FName InId)
: Id(MoveTemp(InId))
{ }
FName Id;
};