// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISlateMetaData.h" class FDriverIdMetaData : public ISlateMetaData { public: SLATE_METADATA_TYPE(FDriverIdMetaData, ISlateMetaData) FDriverIdMetaData(FName InId) : Id(MoveTemp(InId)) { } FName Id; };