You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
22 lines
734 B
C++
22 lines
734 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "HAL/FileManager.h"
|
|
#include "IMovieSceneCaptureProtocol.h"
|
|
#include "Slate/SceneViewport.h"
|
|
|
|
|
|
bool IMovieSceneCaptureProtocol::CanWriteToFile(const TCHAR* InFilename, bool bOverwriteExisting) const
|
|
{
|
|
return bOverwriteExisting || IFileManager::Get().FileSize(InFilename) == -1;
|
|
}
|
|
|
|
FCaptureProtocolInitSettings FCaptureProtocolInitSettings::FromSlateViewport(TSharedRef<FSceneViewport> InSceneViewport, UObject* InProtocolSettings)
|
|
{
|
|
FCaptureProtocolInitSettings Settings;
|
|
Settings.SceneViewport = InSceneViewport;
|
|
Settings.DesiredSize = InSceneViewport->GetSize();
|
|
Settings.ProtocolSettings = InProtocolSettings;
|
|
return Settings;
|
|
}
|