You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
18 lines
681 B
C++
18 lines
681 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "MovieSceneCaptureEnvironment.h"
|
|
#include "MovieSceneCapture.h"
|
|
#include "MovieSceneCaptureModule.h"
|
|
|
|
int32 UMovieSceneCaptureEnvironment::GetCaptureFrameNumber()
|
|
{
|
|
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
|
|
return Capture ? Capture->GetMetrics().Frame : 0;
|
|
}
|
|
|
|
float UMovieSceneCaptureEnvironment::GetCaptureElapsedTime()
|
|
{
|
|
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
|
|
return Capture ? Capture->GetMetrics().ElapsedSeconds : 0.f;
|
|
}
|