Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

16 lines
446 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "LandscapeProxy.h"
#include "LandscapeInfo.h"
#if WITH_EDITOR
LANDSCAPE_API FLandscapeImportLayerInfo::FLandscapeImportLayerInfo(const FLandscapeInfoLayerSettings& InLayerSettings)
: LayerName(InLayerSettings.GetLayerName())
, LayerInfo(InLayerSettings.LayerInfoObj)
, SourceFilePath(InLayerSettings.GetEditorSettings().ReimportLayerFilePath)
{
}
#endif // WITH_EDITOR