Files
UnrealEngineUWP/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardWindow.xaml.cs
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

30 lines
628 B
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace WizardAssembly
{
/// <summary>
/// Interaction logic for WizardWindow.xaml
/// </summary>
public partial class WizardWindow : Window
{
public WizardWindow()
{
InitializeComponent();
}
}
}