Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

26 lines
339 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "StatsData.h"
#include "StatsFile.h"
class FStatsConvertCommand
{
public:
/** Executes the command. */
static void Run()
{
FStatsConvertCommand Instance;
Instance.InternalRun();
}
protected:
void InternalRun();
};