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32 lines
800 B
C
32 lines
800 B
C
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#if WITH_CEF3
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#if PLATFORM_WINDOWS
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#include "WindowsHWrapper.h"
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#include "AllowWindowsPlatformTypes.h"
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#include "AllowWindowsPlatformAtomics.h"
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#endif
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#pragma push_macro("OVERRIDE")
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#undef OVERRIDE // cef headers provide their own OVERRIDE macro
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THIRD_PARTY_INCLUDES_START
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#include "include/cef_app.h"
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THIRD_PARTY_INCLUDES_END
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#pragma pop_macro("OVERRIDE")
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#if PLATFORM_WINDOWS
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#include "HideWindowsPlatformAtomics.h"
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#include "HideWindowsPlatformTypes.h"
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#endif
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/**
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* The application's main function.
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*
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* @param MainArgs Main Arguments for the process (created differently on each platform).
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* @return Application's exit value.
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*/
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int32 RunCEFSubProcess(const CefMainArgs& MainArgs);
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#endif
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