Files
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Weld.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

29 lines
489 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
/**
* Welds selected objects.
*/
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GeomModifier_Edit.h"
#include "GeomModifier_Weld.generated.h"
UCLASS()
class UGeomModifier_Weld : public UGeomModifier_Edit
{
GENERATED_UCLASS_BODY()
//~ Begin UGeomModifier Interface
virtual bool Supports() override;
protected:
virtual bool OnApply() override;
//~ End UGeomModifier Interface
};