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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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74b4fd457fd4ac17455a4a8f3eae70329d27e5b0
UnrealEngineUWP/Engine/Source
History
Dan Oconnor 74b4fd457f [UE-18384] Fix for actors in hidden levels losing their transform data and becoming visible
[CL 2631365 by Dan Oconnor in Main branch]
2015-07-23 17:05:17 -04:00
..
Developer
FStringAssetReference fixes.
2015-07-23 10:49:29 -04:00
Editor
[UE-18384] Fix for actors in hidden levels losing their transform data and becoming visible
2015-07-23 17:05:17 -04:00
Programs
Skip vrapi library for unsupported Android platforms
2015-07-23 15:51:41 -04:00
Runtime
#ue4 - Fill in FHitResult.PenetrationDepth with ContactInfo.ContactPenetration in physics collision event.
2015-07-23 15:58:22 -04:00
ThirdParty
Fix PX_COMPILE_TIME_ASSERT for Android (proper fix)
2015-07-23 13:37:55 -04:00
UE4Client.Target.cs
PR #1371: UBT: Add GetModulesToPrecompile() for targets UE4Server and UE4Client (Contributed by bozaro)
2015-07-21 08:15:38 -04:00
UE4Editor.Target.cs
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UE4Game.Target.cs
…
UE4Server.Target.cs
PR #1371: UBT: Add GetModulesToPrecompile() for targets UE4Server and UE4Client (Contributed by bozaro)
2015-07-21 08:15:38 -04:00
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