Files
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor/Public/VirtualTexturingEditorModule.h
jeremy moore f759b1b066 Add missing pragma once
#jira UE-79248


#ROBOMERGE-SOURCE: CL 8211089 via CL 8212667
#ROBOMERGE-BOT: (v401-8057353)

[CL 8212688 by jeremy moore in Main branch]
2019-08-22 12:32:31 -04:00

17 lines
658 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
/** Module for virtual texturing editor extensions. */
class IVirtualTexturingEditorModule : public IModuleInterface
{
public:
/** Returns true if the component describes a runtime virtual texture that has streaming low mips. */
virtual bool HasStreamedMips(class URuntimeVirtualTextureComponent* InComponent) const = 0;
/** Build the low mips and store in the component's associated URuntimeVirtualTexture object. */
virtual bool BuildStreamedMips(class URuntimeVirtualTextureComponent* InComponent) const = 0;
};