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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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708d88c052d7f40bed56bb0ca6181aac6b10e8bf
UnrealEngineUWP/Engine/Source
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andrew grant 708d88c052 Changed SyncScript syntax to use //workspace/path instead of //depot/path. This addresses issues when the workspace is in an uncertain state because the user used stream switching with a failed update
#tests Synced both existing and missing projects on Mac and Windows
#rb na
#jira nojira
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 10453808 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v595-10452236)

[CL 10453827 by andrew grant in Main branch]
2019-11-26 11:22:47 -05:00
..
Developer
Revert changes to make baked MRS textures !srgb... More work needed to ensure fidelity with the original meshes
2019-11-26 11:10:45 -05:00
Editor
Fix ActorDetails not being updated when moving Actor across LevelGrid
2019-11-26 10:13:41 -05:00
Programs
Changed SyncScript syntax to use //workspace/path instead of //depot/path. This addresses issues when the workspace is in an uncertain state because the user used stream switching with a failed update
2019-11-26 11:22:47 -05:00
Runtime
Rotate the tesselation on heightfields to match render geometry
2019-11-26 11:05:23 -05:00
ThirdParty
VivoxClientAPI - Expose new vivox functionality to set per-user audio devices
2019-11-25 16:15:21 -05:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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