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UnrealEngineUWP/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs
Ben Marsh e58cbf4cc6 Fix checks on bBuildDeveloperTools that are actually meant on checks for the editor. It should be possible to set bBuildDeveloperTools for runtime games.
#rb none

[CL 8386650 by Ben Marsh in Dev-Build branch]
2019-08-30 16:10:54 -04:00

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