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#rb jeanfrancois.dube, richard.malo #preflight 61a517c4664cbb92c7a2d602 #ROBOMERGE-AUTHOR: patrick.enfedaque #ROBOMERGE-SOURCE: CL 18313364 in //UE5/Release-5.0/... via CL 18313817 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469) [CL 18314184 by patrick enfedaque in ue5-release-engine-test branch]
25 lines
662 B
C++
25 lines
662 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LevelInstanceEditorModeToolkit.h"
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#define LOCTEXT_NAMESPACE "LevelInstanceEditorModeToolkit"
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FLevelInstanceEditorModeToolkit::FLevelInstanceEditorModeToolkit()
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{
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}
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FName FLevelInstanceEditorModeToolkit::GetToolkitFName() const
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{
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return FName("LevelInstanceEditorModeToolkit");
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}
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FText FLevelInstanceEditorModeToolkit::GetBaseToolkitName() const
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{
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return LOCTEXT("ToolkitDisplayName", "Level Instance Editor Mode");
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}
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void FLevelInstanceEditorModeToolkit::SetModeUILayer(const TSharedPtr<FAssetEditorModeUILayer> InLayer)
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{
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// Do nothing (prevents Ed Mode Tab spawn)
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}
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#undef LOCTEXT_NAMESPACE |