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25 lines
662 B
C++
25 lines
662 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LevelInstanceEditorModeToolkit.h"
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#define LOCTEXT_NAMESPACE "LevelInstanceEditorModeToolkit"
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FLevelInstanceEditorModeToolkit::FLevelInstanceEditorModeToolkit()
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{
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}
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FName FLevelInstanceEditorModeToolkit::GetToolkitFName() const
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{
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return FName("LevelInstanceEditorModeToolkit");
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}
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FText FLevelInstanceEditorModeToolkit::GetBaseToolkitName() const
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{
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return LOCTEXT("ToolkitDisplayName", "Level Instance Editor Mode");
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}
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void FLevelInstanceEditorModeToolkit::SetModeUILayer(const TSharedPtr<FAssetEditorModeUILayer> InLayer)
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{
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// Do nothing (prevents Ed Mode Tab spawn)
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}
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#undef LOCTEXT_NAMESPACE
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