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#rb simon.therriault #jira UETOOL-4463 #preflight 62424a85c61d8a458f223a59 [CL 19540648 by George Rolfe in ue5-main branch]
55 lines
1.0 KiB
C#
55 lines
1.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class WebAPIEditor : ModuleRules
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{
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public WebAPIEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"AssetTools",
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"Core",
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"CoreUObject",
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"Engine",
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"GraphEditor",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AppFramework",
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"ApplicationCore",
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"AssetRegistry",
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"AssetTools",
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"Core",
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"CoreUObject",
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"CurveEditor",
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"DesktopPlatform",
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"DeveloperSettings",
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"EditorFramework",
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"EditorStyle",
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"EditorSubsystem",
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"EditorWidgets",
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"Engine",
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"EngineSettings",
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"GameProjectGeneration",
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"GraphEditor",
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"InputCore",
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"Json",
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"JsonUtilities",
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"MessageLog",
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"PluginBrowser",
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"Projects",
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"PropertyEditor",
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"Sequencer",
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"Slate",
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"SlateCore",
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"ToolMenus",
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"UnrealEd",
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"WebAPI",
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});
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}
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}
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