Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryScripting/GeometryScripting.uplugin
ryan schmidt 6753b339b7 GeometryScript: enable editor-only module on linux/osx platforms
#rb none
#rnx
#jira UE-138009
#preflight 61d75cf14c252480ca2ed756

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18536719 in //UE5/Release-5.0/... via CL 18536793
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18536865 by ryan schmidt in ue5-release-engine-test branch]
2022-01-06 17:25:51 -05:00

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809 B
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "Geometry Script",
"Description": "Geometry Script provides a library of functions for creating and editing Meshes in Blueprints and Python",
"Category": "Geometry",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsExperimentalVersion": true,
"Installed": false,
"Modules": [
{
"Name": "GeometryScriptingCore",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "GeometryScriptingEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "MeshModelingToolset",
"Enabled": true
}
]
}