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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971 [CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
20 lines
452 B
C++
20 lines
452 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "DragAndDrop/DecoratedDragDropOp.h"
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class FDragDropEvent;
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/** Drag/drop operation for dragging layers in the editor */
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class FDataLayerDragDropOp : public FDecoratedDragDropOp
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{
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public:
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DRAG_DROP_OPERATOR_TYPE(FDataLayerDragDropOp, FDecoratedDragDropOp)
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/** The labels of the layers being dragged */
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TArray<FName> DataLayerLabels;
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virtual void Construct() override;
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};
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