Files
UnrealEngineUWP/Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerDragDropOp.h
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

20 lines
452 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DragAndDrop/DecoratedDragDropOp.h"
class FDragDropEvent;
/** Drag/drop operation for dragging layers in the editor */
class FDataLayerDragDropOp : public FDecoratedDragDropOp
{
public:
DRAG_DROP_OPERATOR_TYPE(FDataLayerDragDropOp, FDecoratedDragDropOp)
/** The labels of the layers being dragged */
TArray<FName> DataLayerLabels;
virtual void Construct() override;
};