Files
UnrealEngineUWP/Engine/Source/Editor
michael dupuis 556ecafe12 When SetParentEditorOnly is called we no longer recompute shader in most case as we will call UpdateStaticPermutation that will do so.
Add Procedural Layer support for Weightmaps, including Brush support that affect Weightmap and/or Heightmap.

#jira UE-61718:
#rb Jack.Porter
[FYI] Jeremy.Moore, Richard.Malo

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: michael.dupuis
#ROBOMERGE-SOURCE: CL 5433816 via CL 5437700 via CL 5437807
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5440742 by michael dupuis in Dev-Networking branch]
2019-03-18 21:01:59 -04:00
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