Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
Robert Manuszewski 299920bf38 Adding prefixes to GC and Streaming console commands to make them more discoverable. Also added a few placeholder commands to suppress warnings on startup.
Console commands affected:

s.AsyncIOBandwidthLimit
s.MinBulkDataSizeForAsyncLoading
s.AsyncLoadingThreadEnabled
s.WarnIfTimeLimitExceeded
s.TimeLimitExceededMultiplier
s.TimeLimitExceededMinTime
s.UseBackgroundLevelStreaming
s.PriorityAsyncLoadingExtraTime
s.LevelStreamingActorsUpdateTimeLimit
s.LevelStreamingComponentsRegistrationGranularity

gc.MaxObjectsNotConsideredByGC
gc.SizeOfPermanentObjectPool
gc.FlushStreamingOnGC
gc.NumRetriesBeforeForcingGC
gc.AllowParallelGC
gc.TimeBetweenPurgingPendingKillObjects
gc.CollectGarbageEveryFrame
gc.StressTestGC

New console variables:
s.UseBackgroundLevelStreaming
s.AsyncLoadingTimeLimit
s.AsyncLoadingUseFullTimeLimit
s.PriorityAsyncLoadingExtraTime
s.LevelStreamingActorsUpdateTimeLimit
s.LevelStreamingComponentsRegistrationGranularity

[CL 2596909 by Robert Manuszewski in Main branch]
2015-06-23 08:18:32 -04:00
..
2015-06-10 12:54:31 -04:00