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5bad61af40ea5359ef7b4cedda9d30da511c09cd
UnrealEngineUWP
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Engine
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Gil Gribb
5bad61af40
UE4 - Compact cloth buffers. Option to defer uniform buffer creation till it is visible. Option to defer skeletal stuff to visible and do it on the RHI thread. High priority task graph tasks. Hi priority ticks.
...
[CL 2597353 by Gil Gribb in Main branch]
2015-06-23 12:47:57 -04:00
..
Developer
A file missing from previous submission #UE4
2015-06-23 11:17:52 -04:00
Editor
MovieScene: Renamed module; reorganized files.
2015-06-23 12:47:53 -04:00
Programs
UEB-124 - Invoking UAT/UBT should not wait for mutex
2015-06-23 11:36:04 -04:00
Runtime
UE4 - Compact cloth buffers. Option to defer uniform buffer creation till it is visible. Option to defer skeletal stuff to visible and do it on the RHI thread. High priority task graph tasks. Hi priority ticks.
2015-06-23 12:47:57 -04:00
ThirdParty
Fix missing include path for non-windows builds of freetype
2015-06-23 11:57:24 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
…