Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
5bad61af40ea5359ef7b4cedda9d30da511c09cd
UnrealEngineUWP/Engine/Source/Programs/UnrealPak
History
Josh Adams 41995a6de1 - Added FPaths::LaunchDir(), which gives the current working directory _at launch time_ (saved off before we switch to the Binaries dir). This can be useful for finding files relative to working dir for commandline utilities
- Modified UnrealPak to use LaunchDir as a fallback to finding a pak file
- Added "Usage" printout to UnrealPak that has all the use cases and options I could find in the code

[CL 2596996 by Josh Adams in Main branch]
2015-06-23 09:56:27 -04:00
..
Private
- Added FPaths::LaunchDir(), which gives the current working directory _at launch time_ (saved off before we switch to the Binaries dir). This can be useful for finding files relative to working dir for commandline utilities
2015-06-23 09:56:27 -04:00
Resources
…
UnrealPak.Build.cs
…
UnrealPak.Target.cs
build script, compile tools for linux [UE-12934]
2015-04-09 14:42:37 -04:00
Powered by Gitea Page: 1115ms Template: 19ms
English
English
Licenses API