Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp
yoan stamant 683f2282e6 NavSystemConfigOverride: when loading config for editor world, we apply config from timer next tick to avoid warning when loading objects from PostLoad.
#rnx
[at]mieszko.zielinski


#ROBOMERGE-SOURCE: CL 9456262 via CL 9456285 via CL 9456287
#ROBOMERGE-BOT: (v495-9448618)

[CL 9456290 by yoan stamant in Main branch]
2019-10-07 14:58:06 -04:00

5.2 KiB