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58c8a73ac3a82bbde4e2ff1d910faf50f34196d1
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem
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Mieszko Zielinski 6cc98f7d80 Fixed a crash in navigation system when renaming NavigationData instance while there's already another on of that name. We've already had a safety feature for that but it turns out there might be multiple objects of the same name if Undo/Redo comes to play.
#jira UE-81596
#rb Yoan.StAmant
#review-9528515 @Yoan.StAmant, @Stephen.Holmes

[CL 9545633 by Mieszko Zielinski in Main branch]
2019-10-11 03:46:12 -04:00
..
Private
Fixed a crash in navigation system when renaming NavigationData instance while there's already another on of that name. We've already had a safety feature for that but it turns out there might be multiple objects of the same name if Undo/Redo comes to play.
2019-10-11 03:46:12 -04:00
Public
Fixed UNavLinkCustomComponent's issue with unique NavLinkUserId when we can load UNavLinkCustomComponent's owner multipletimes in different places (like when streaming sublevels). This issue made custom links not work reliably when loading serialized navmesh.
2019-10-03 21:47:02 -04:00
NavigationSystem.Build.cs
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 7703071
2019-08-02 09:01:58 -04:00
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