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- Added selection behavior None (not selectable) - Added selection behavior TryEnterState (enters the specific state, does not consider child states) - Added selection behavior TryFollowTransitions (follows transitions when state is tried to be selected) - Brushed up a bit the state representation in editor (added icons, cleaned up layout) #preflight 6436843df12d5de705595942 [CL 25005118 by mikko mononen in ue5-main branch]