Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeEvaluatorBase.cpp
henrik karlsson 9183978e29 [Engine/Plugins]
* Removed includes (using IWYU) in private files

#preflight 63c79978ac35a0e9dabbe408
#rb none

[CL 23770038 by henrik karlsson in ue5-main branch]
2023-01-19 00:48:07 -05:00

14 lines
410 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeEvaluatorBase.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(StateTreeEvaluatorBase)
#if WITH_GAMEPLAY_DEBUGGER
void FStateTreeEvaluatorBase::AppendDebugInfoString(FString& DebugString, const FStateTreeExecutionContext& Context) const
{
DebugString += FString::Printf(TEXT("[%s]\n"), *Name.ToString());
}
#endif // WITH_GAMEPLAY_DEBUGGER