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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/FileSystemReference.cs
Ben Marsh a9affa7384 Make sure we don't get any trailing directory separators in file system reference objects. Path.GetFullPath() doesn't seem to be removing them.
[CL 2683742 by Ben Marsh in Main branch]
2015-09-08 17:00:58 -04:00

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