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5608d150bf6ad49a4e24f5cd7bced40495ffe682
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
PropertyEditor
/
Public
History
Matt Kuhlenschmidt
e34c4276b4
Added an method to skip data validation for details panel propertynodes. This should be only used in advanced customization circumstances with huge amounts of data where the way the nodes are invalidated is strictly controlled
...
#codereview michael.noland [CL 2549232 by Matt Kuhlenschmidt in Main branch]
2015-05-13 14:02:26 -04:00
..
DetailCategoryBuilder.h
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DetailLayoutBuilder.h
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DetailWidgetRow.h
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IDetailChildrenBuilder.h
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IDetailCustomization.h
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IDetailCustomNodeBuilder.h
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IDetailGroup.h
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IDetailKeyframeHandler.h
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IDetailPropertyExtensionHandler.h
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IDetailPropertyRow.h
Property Editor: Made it possible to force auto-expansion on an IDetailPropertyRow
2015-04-29 17:52:17 -04:00
IDetailsView.h
Property Editor: Added support for passing in a command list when creating a details view that can be queried by customizations [UE-13643]
2015-04-10 02:12:33 -04:00
IPropertyChangeListener.h
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IPropertyDetailsUtilities.h
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IPropertyTable.h
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IPropertyTableCell.h
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IPropertyTableCellPresenter.h
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IPropertyTableColumn.h
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IPropertyTableCustomColumn.h
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IPropertyTableRow.h
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IPropertyTableUtilities.h
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IPropertyTableWidgetHandle.h
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IPropertyTreeRow.h
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IPropertyTypeCustomization.h
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IPropertyUtilities.h
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ISinglePropertyView.h
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IStructureDetailsView.h
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PropertyCustomizationHelpers.h
Config Editor added to UE4.
2015-04-22 13:40:06 -04:00
PropertyEditing.h
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PropertyEditorDelegates.h
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PropertyEditorModule.h
Improved the property filtering options when creating a structure detail view
2015-04-22 07:29:04 -04:00
PropertyHandle.h
Added an method to skip data validation for details panel propertynodes. This should be only used in advanced customization circumstances with huge amounts of data where the way the nodes are invalidated is strictly controlled
2015-05-13 14:02:26 -04:00
PropertyPath.h
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PropertyRestriction.h
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SResetToDefaultMenu.h
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