Files
UnrealEngineUWP/Engine/Source/Editor
Richard TalbotWatkin 5608d150bf Fixed issue where creating a child of an anim blueprint would result in a regular blueprint being created. Also fixed a similar issue with GameplayAbilityBlueprints.
#jira UE-15787 - Creating a child blueprint of an anim blueprint does not result in an anim blueprint
#reviewedby Benn.Gallagher

[CL 2558443 by Richard TalbotWatkin in Main branch]
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