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5608d150bf6ad49a4e24f5cd7bced40495ffe682
UnrealEngineUWP/Engine
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Richard TalbotWatkin 5608d150bf Fixed issue where creating a child of an anim blueprint would result in a regular blueprint being created. Also fixed a similar issue with GameplayAbilityBlueprints.
#jira UE-15787 - Creating a child blueprint of an anim blueprint does not result in an anim blueprint
#reviewedby Benn.Gallagher

[CL 2558443 by Richard TalbotWatkin in Main branch]
2015-05-20 07:23:37 -04:00
..
Binaries
Fix count for number of downloaded files; each IncomingFile now have multiple target files.
2015-05-04 16:18:16 -04:00
Build
Visualizer fixes for TOptional and FWeakObjectPtr.
2015-05-20 07:17:48 -04:00
Config
Added word count and conflict report generation step into UE4 localization configuration scripts. Deleted word count localization configuration script and removed it from localization automation.
2015-05-18 15:41:33 -04:00
Documentation/Source
#loc UE4DocJpn Reflected changes against INTSourceChangelist:2523997
2015-05-20 05:30:23 -04:00
Extras
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Plugins
Fixing crash on startup when running commandlets
2015-05-18 07:52:31 -04:00
Programs
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Shaders
Fixed DFAO surface cache path
2015-05-19 18:54:32 -04:00
Source
Fixed issue where creating a child of an anim blueprint would result in a regular blueprint being created. Also fixed a similar issue with GameplayAbilityBlueprints.
2015-05-20 07:23:37 -04:00
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