This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5608d150bf6ad49a4e24f5cd7bced40495ffe682
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
MainFrame
/
Private
History
Frank Fella
62629773a5
Prevent a crash on shutdown in windows in open gl by setting the current gl display context to null when the current device context is being released back to the system. This also required a small change to frame profiling to guard against the null context, and a change to the slate font texture which could end up processing a texture with a null context.
...
[CL 2553538 by Frank Fella in Main branch]
2015-05-15 17:01:47 -04:00
..
Frame
Prevent a crash on shutdown in windows in open gl by setting the current gl display context to null when the current device context is being released back to the system. This also required a small change to frame profiling to guard against the null context, and a change to the slate font texture which could end up processing a texture with a null context.
2015-05-15 17:01:47 -04:00
Menus
Remove Translation Editor experimental feature option and menu. Now accessed through the localization dashboard (which is also experimental).
2015-05-14 00:52:20 -04:00
MainFrameModule.cpp
Added config migration path for newer versions of the engine.
2015-04-20 10:12:55 -04:00
MainFrameModule.h
Added new constructor to FRootWindowLocation taking just a window size, and added new public method to determine the best screen location based on the window size and the current display metrics.
2015-04-14 09:07:48 -04:00
MainFramePrivatePCH.h
Added the experimental Localization Dashboard UI.
2015-01-27 16:31:40 -05:00