Files
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
Daniel Wright 62bfcac823 'Light Types' show menu
'Lighting Components' -> 'Ambient Occlusion' affects both DFAO and SSAO now
Added 'Screen Space Ambient Occlusion' show flag under 'Lighting Features'

[CL 2557658 by Daniel Wright in Main branch]
2015-05-19 16:32:45 -04:00
..
2015-05-19 16:32:45 -04:00
2015-04-22 15:58:21 -04:00