Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp
Michael Noland 4a67b7ffb1 Animation: Adding missing file for custom version
[CL 2607036 by Michael Noland in Main branch]
2015-06-30 23:27:14 -04:00

10 lines
425 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphRuntimePrivatePCH.h"
#include "AnimationCustomVersion.h"
const FGuid FAnimationCustomVersion::GUID(0x11310AED, 0x2E554D61, 0xAF679AA3, 0xC5A1082C);
// Register the custom version with core
FCustomVersionRegistration GRegisterAnimationCustomVersion(FAnimationCustomVersion::GUID, FAnimationCustomVersion::LatestVersion, TEXT("AnimGraphVer"));