Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs
christopher waters 95ea0ff61a Adding UnrealIntermediateEnvironment to allow different intermediate paths based on build settings.
This removes the old hack that renames the target based on nonunity being set while also adding a new intermediates folder for IWYU.

#jira UE-190274
#rb joe.kirchoff

[CL 26514773 by christopher waters in 5.3 branch]
2023-07-21 12:03:57 -04:00

143 KiB