Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavCollision.cpp
yoan stamant 9d4992961c [Navigation] Added bounds to NavCollision since geometry can differ from StaticMesh
- Bumped the DDC version of the NavCollision
- Updated StaticMeshComponent to return bounds from the NavCollision when possible
- Fixed InstancedStaticMeshComponent not using the additional geometry of the NavCollision when exporting the custom navigable geomerty
- Updated InstancedStaticMeshComponent to compute bounds using the NavCollision for GetNavigationBounds, PartialNavigationUpdate and when gathering per instance transforms for navigation
- Updated UHierarchicalInstancedStaticMeshComponent to use bounds from the NavCollision for PartialNavigationUpdate
#jira UE-186525
#rb aris.theophanidis

[CL 27753562 by yoan stamant in ue5-main branch]
2023-09-11 10:47:11 -04:00

19 KiB