This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NavigationSystem
History
stephen holmes
bada563480
Fix for frequent check() in FRcTileBox due to invalid FBox bounds. This code should stop the issue being fatal and handle the bad case reasonably.
...
[CL 27912057 by stephen holmes in ue5-main branch]
2023-09-15 08:11:55 -04:00
..
DevDocs
…
Private
Add camera location to invoker seed locations when the pawn is null so nav mesh is not removed in cases where the player camera is near the invoker but the player pawn has been destroyed.
2023-09-13 09:59:02 -04:00
Public
Fix for frequent check() in FRcTileBox due to invalid FBox bounds. This code should stop the issue being fatal and handle the bad case reasonably.
2023-09-15 08:11:55 -04:00
NavigationSystem.Build.cs
…