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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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42657bf51be2b0984c963ebfdba0f7acabd04ba6
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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jason hoerner fcc5666066 UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
#jira none
#rb Jason.Nadro

[CL 26050594 by jason hoerner in ue5-main branch]
2023-06-16 10:12:57 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 10:12:57 -04:00
Public
…
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00
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