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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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42657bf51be2b0984c963ebfdba0f7acabd04ba6
UnrealEngineUWP/Engine/Source
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eric renaudhoude 7a342a89c0 Media: Restart sequencer playback on cache settings change.
This follows original support added via the player proxy in UE-164195.

#jira UE-192135
#rb tony.wong, ruslan.idrisov

[CL 26870767 by eric renaudhoude in ue5-main branch]
2023-08-05 11:44:38 -04:00
..
Developer
Fixing compile errors ahead of enabling TObjectPtr GC barrier
2023-08-05 02:54:45 -04:00
Editor
Fixing potential compile errors ahead of enabling TObjectPtr GC barrier
2023-08-05 06:09:54 -04:00
Programs
Add UseDetailedInstallSizes to generate size metadata even if UseChunkDBs is false. UseDetailedInstallSizes defaults to true.
2023-08-04 15:11:18 -04:00
Runtime
Media: Restart sequencer playback on cache settings change.
2023-08-05 11:44:38 -04:00
ThirdParty
Fix Swth/Default, case parsing in hlslcc. When default label is not the last label, hlslcc doesn't generate correct code. To fix that, we sort labels inside the swtch body statement end put the default label (with is case statement list) in last before we convert to IR.
2023-08-04 13:22:57 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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